Creates a 4×4 affine transformation matrix for 3D graphics from a 3×3 rotation matrix and a translation vector
A 3×3 rotation matrix, or null to use identity
A 3D translation vector (default: [0,0,0])
A 4×4 affine transformation matrix
Creates a 4×4 affine transformation matrix for 3D graphics from a 3×3 rotation matrix and a translation vector